Archive for the 'second life' Category

Sanu in SL: It’s like trying to find a needle in a haystack!

You know, I think a hunt is a great way to kick off the new month. During August I will be participating in the Needle in a Haystack Hunt, hosted by the Happy Hunters group. This will be their first hunt, so hopefully everything will go nice and smoothly for them!

You can find a full list of participating stores on the Happy Hunters website, which will no doubt also have hints and teasers of some of the prizes added soon as well.

The prize at my store is now up and ready to go. It contains two cute skins, in addition to some needles for nomming. (Please don’t try this at home. Like running with scissors, nomming with needles is hardly a great idea.)

You can find these prizes at the Sanu mainstore inside a little haystack, and I haven’t hidden it all that hard. In a big hunt such as this, I just think it is much easier on everyone to have a prize that is easier to find!

In case you do get stuck though, here is a little hint: I’m feeling hungry… do you like cupcakes as much as I do?

Sanu in SL: Hairbows and Shoes and Hearts, Oh My!

The Albero Gatcha Festival has just launched its second half, and once again there are a bevy of awesome designers from Artilleri to fri.day stuffing prizes into gatchas for your enjoyment. These cute heart hairbows and heart flats are brand new fro Sanu and are currently only at the festival!

Some of the other items I have up you’ve already seen: there are the love letters and poems, as well as the chibi-heart pets. Since the hairbows and flats were specifically designed to match these other items, I just thought it right to set them all up together. Now you can be coordinated from top to toe!

For those who aren’t sure what a gatcha (otherwise known as gacha, gachapon or gashapon) is, it really isn’t all that mystical. You remember those little machines that were around when you were a kid? The kind you stuck 20c (or a quarter, I am assuming, for the American among us) into, and turned the crank to receive a gumball or a toy or something? Well, a gacha is pretty much that, though the term is most often associated with the high-quality capsule toys of Japan, for which the term was originally coined.

Gatchas have become rather popular on Second Life – and why wouldn’t they? They’re fun, largely affordable (although I have seen some that go as high as L$1000 a go! Eep!), and the prizes are great to collect. There’s an element of fun and surprise, not to mention that they make excellent gifts when you get more than one of the same kind.

Anyhow, you can get these great items and many more at the Albero Gatcha Festival from June 28th though to August 14th. Go! Quick! Check it out!

Sanu in SL: Give someone your heart.

It was so hard waiting off on releasing these until the weekend. They totally made me laugh with barely contained glee when they were all done and finished. Here’s why:

It almost feels like something has been made whole – a cycle has somehow been completed and come back to the start again. Funny that I should say something so monumental about cute little hearts that people can gift to each other, but it is true!

You see, as a child, I used to draw. I drew a lot. And one of the things that I drew a lot of, was love-heart people. They weren’t all that complicated really – their main shape was a heart, and they had eyes, a mouth and a pair of legs. They were sometimes pudgy, sometimes skinny; sometimes they were smiling and sometimes they wore expressions of anger. It all came down to who the heart was, what their personality was like and how they interacted with the other heart people. Occasionally they had arms, but not often… eyes, mouth and legs were the only necessary elements.

Anyhow, when I completed this little chibi-heart pet, I thought, ‘Wow.’

As a six year old kid, happily drawing on the back of scrap paper and inventing entire societies of love-heart people, I could never have imagined where that would lead. I always wanted to be an artist, but to even think that one day I might be creating a derivative of those first simple characters to sell in an online virtual user-led environment to people all over the world would just have been unfathomable. Kinda makes me wonder where things will be in another twenty year’s time… and whether I will still be creating love-heart characters to make myself smile.

You can pick up your own chibi-heart pet in Second Life now at the mainstore! Go ahead… give someone a heart and brighten up their day.

Oh, and please ignore any errors with the site right now – I’m just doing a bit of an update, and a few things have gone a little wonky. I promise I will get them sorted as soon as I can!

Sanu in SL: Love is in the air!

Sanu in Second Life: Sanura Sakai brings you... love letters! You get an envelope, and anyone who clicks it gets a cute love letter!

I know it isn’t Valentine’s Day, but I say that any time is a good time to express your love and affection for someone. So feeling in a lovey-dovey mood (as you do sometimes), today’s Sanu release includes adorable love letters and love poems!

Sanu in Second Life: Lovely love poems are just what you to brighten up your day and bring a smile to your face.

For both the love letters and the love poems, you receive an envelope, and inside each of those envelopes is an incredibly cute little note that anyone can receive if they give it a click. The love poems take on a ‘Roses are red, Violets are blue’ structure, while the love letters are a bit more free-form.

I had a heap of fun writing them… how can I not? As anyone knows, my products have a tendency to be a bit quirky, so these have poems and letters which span the whole of the love-scale. Some are funny, some are heartfelt, and there’s even a couple of poems in there that seem downright insulting. I mean, with words like ‘poo’ and ‘moo’ rhyming with ‘blue’, you can’t help but work with what you’ve got. Each poem and letter is a lovely surprise.

Stay tuned – these are certainly not the last of the love releases. I’m considering holding back some of the pieces for the second half of the Albero Gatcha Festival, but we’ll see how we go. I might give you a sneak peek sometime soon!

Sanu/Exhibition: It was a Blur.

Second Life, as many of you know, has a fantastic potential for artistic expression. It was a Blur is a premiere example of the capabilities of Second Life in this artistic arena.

Bringing together numerous artists and designers from across the grid, Radio Signals has curated a show which invites viewers to immerse themselves in a truly stunning and visually interesting environment – the likes of which I have never seen in Second Life or anywhere else, for that matter. With a strict texture palette consisting of only two flat colour squares and varying transparency levels allowed, the way objects created interact with the environment and with each other proved both a challenge and a delight.

The artificial environment is like a pristine blank canvas upon which these 3D objects become flattened – where depth has no meaning beyond an almost ‘theoretical understanding’ of it within the space. You know that if you move your camera around, it is going to show you a different angle of what is most definitely an object with more than two dimensions, but because of the textures used and the structure that surrounds them, they seem to lack the third in a space that seems endless. Only the blurriness and size of objects far away, combined with the people who are traversing the area provides hints of depth. It is quite incredible to feel that the space these objects occupy is both condensed, and yet might continue on forever within the very same instant.

What also makes this exhibition most interesting is the ability for the viewers to become active participants in the art. Many of the installations were supplied with poses, sounds and animations – built-in methods by which visitors could feel a part of the work. This could also be enhanced by purchasing wearable art and design pieces, which were created specifically to enhance people’s ability to blend with their surrounds and make a statement once back in the ‘real world’ of Second Life. The following are some of the products I created to compliment my installation work. They are now available at It Was a Blur.

Kat Johnston/Sanu in SL: The gemini skin in pure, which goes perfectly with the Blur Sphere in the same shade.

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Sanu in SL/Kat Johnston: The Gemini skin in the sullied tone, which goes perfectly with the Blur Sphere of the same shade.

Similar to the environment, I wanted my products to mimic a similar colour scheme and two-sided nature. Thus, these skins come in Pure and Sullied. I want to include a picture of the Spheres here (I created them in both the Pure and Sullied shades also, to blend perfectly with the skins when worn), however my ads for them do include some pixel nudity… so I’d better not, I suppose! The first image in this post does show it off adequately – it is the sphere upon my back!

I also created three sets of jewelry which I have not surprisingly entitled ‘Blur’ for people to remember the exhibition by.

Sanu in SL/Kat Johnston: Monocles created to accompany the 'It was a Blur' exhibition in the virtual world of Second Life.

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Kat Johnston/Sanu in SL: The earrings set for sale at the Blur exhibition in the virtual world Second Life.

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Kat Johnston/Sanura Sakai: Facial and belly button piercings created to accompany the 'It was a Blur' exhibition in the virtual world Second Life.

You can see some more images I’ve captured of the exhibition wearing two of my own wearable art offerings on my ‘It was a Blur’ set on Flickr.

You can visit It Was a Blur too, between now and August 16th.